- starts with an establishing shot - coming closer to the house.
- jump cut to an extreme close-up of jennifers arm.
- jump cut back to paning of the camera around.
- close-up of house - extreme close-up of jennifer - idea of not revealing her eyes.
- the extreme closeup of the window - unknowing/trapped.
- POV from the window (needy) tv and feet.
- camera angle coming up from the bed - childlike - bed monsters.
- reveals jennifer -
Daryl Meadows - "The Grudge"
- When the credits appear, there is a distinctive sound; quiet, and gets louder and could resemble the building up of suspense.
- The use of the colours black and red could symbolise, blood/evil/dark which will foreshow in the film.
- The swap of the camera angles could be used to show confusion.
- The use of the low angle shot could symbolise her weakness compared to the grudge and is foreshadowing what might happen.
- The daughter constantly enters from the darkness and into light; this could represent her dark side and her innocence – mysterious?
- The use of the colours black and white could suggest bad vs. good.
- The thing that is growing in the corner of the room – not meant to be there could symbolise evil and the idea it will always be there watching over.
- The mum and the daughter are both wearing blue; they are wearing two different shades of blue which suggests to us that throughout the film, they will be affected by blue. The mum is wearing a darker blue which could symbolically represent that because the thing in the corner is growing in her house, she is more affected. Or will be targeted first.
- The use of the black tones could suggest her being evil and deadly.
- Whereas the white tones could suggest her purity and innocence.
- The use of the black and white shadows could suggest her innocence against her own evil.
- The use of the high shot, is the point of view of the thing growing in the corner this could suggest that is in control as the thing is higher up and therefore shows her vulnerability and unawareness.
- The use of the side shot of the girl suggests that we can only see half a person which could reflect the idea of a split personality.
- The use of the mid-shot, to close-up to extreme close-up could resemble the idea of intimidation as you are unable to see fewer features.
- The use of them camera angles shows that the girl is trapping the light coming through the windows which could reflect on the idea that freedom is far off, and the resemblance of the window could reflect the idea of being trapped.
- The use of the shot reverse shot could be the point of view of the girl showing frustration and suspense.
- The use of the low shot, could suggest that she feels threatened and therefore the producer has played around with the camera angels.
- The sound follows the rhythm from the start, starting off quite and low and becoming high this could suggest the destruction starting to happen.
- The use of the low base sound could suggest that there is a element of danger near.
- The use of the cobwebs could portray the idea of a spider catching his prey which could resemble the idea of the thing in the corner (grudge) catching her.
- The theme of ‘unknowing’ is explored throughout the film.
- The use of the flame flickering in the background could build up the tension.
Luke Papworth - "The Ringer"
- clouds moving quickly - could resemble the idea of running out of time.
- car is deeper into the forest - idea of becoming more trapped.
- the girl looking through the window - red shadow - foreshadowing danger
- phone behind the girl - red shadow - danger as it is always in the background.
- the man is smashing up the place - mad/angry idea of loosing control - resembling his hair(ratty)
- soft music - misleading
- ringer - death in the film.
- smashing the floor - idea of entering hell.
- light and dark (bad about to happen) idea of seeing the light.
- looking at them - death staring at them in the face.
- tv is answering her question.
- big/sharp sound - attack.
- tv - screen - nothing to be afraid of domient.
- first part - showing snow -resembling a horror.
- ash falling from the silent hill - not snow suspcious?
- light suddenly switches on - rose (mum)
- shadow of the main character - innocense.
- non-diegetic sounds - 'cant see her'
- panical tone- engaged - upset - distressed.
- low/two shot - rose - main character.
- mum and dad constantly in the background
- could show him as a father figure.
- teddy bear - reveals child like/danger.
- dark/mysterious light - sense of foreboding.
- frightening/unsetteling.
- threatening atmosphere.
- isolation - no where.
- does society affect this?
- names on the bridge reflect the idea the characters in the game.
- thunder - danger.
- antisipation.
- suspense.
- car-tyres - running out of time (coming to the end)
- waterful - never ending (closer/louder)
- haunting music - relgious connoations.
- ariel shot - showing death/danger.
- scared/desperation.
- roles have been switched.
- innocense - contridiction not evil but causing bad things to happen.
- humour -possessed.
- camera pans around - unwilling characters.
"silence of the lambs" -
- sound - sweet and high goes louder, lower and harsher could resemble the lambs.
- the darkness - trees - spooky could symbolise the fog unknown - establishing shot - tension.
- birds nature - good vs. evil.
- panting (mid shot) extreme close-up
- view of feet , view through the trees showing someone is watching.
- footsteps - running and the tramperling on the leaves.
- side view of people - we dot know hee.
- determination - over come by chalanges.
- behind shot - music changes by becoming lighter.
- 180 degree rule - vunrability.
- red face - women/evil.
- running away from someone?
- obsticale course - challenges she will approch.
- pan reveals the doctor.
- switching of the convosation.
- her pov shot - walking down viewing the prisioners.
- behind the bars - trapped.
- bars - glowing red - going into evil/hell decending.
- authority - long shot.
- huming to tune?
- red face - tension/evil
- no way of escaping.
- over the shoulder shot - sharing power.
- beeping tone - countdown.
- contrast of red and white - secuirty and innocense.
- bars closed - trapped.
- 360 degree angle - pov (checking surroundings)
- music - sombre/deathly.
- establishing shot - dark/scary/suspense.
- establishing shot - dark/sombre
- going down into hell - up to heaven
- chair - alone/normality.
- flicks between her and prisoner - her.
- perspective - scared/vunrability.
- pan - hannibal appears.
- cell - better than others - better class.
- has glass instead of bars - unknown?
- dangerous
- -harsh tone - swap of character.
- hannibal in control - asking questions
- closer - zoom in on hannibals face.